diff --git a/README.md b/README.md index 81dcd8a..3429b04 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,6 @@ Fullfledged example of the React HUD made for HUD Manager. It has: - Custom actions - Keybinds -- Killfeed - Player cam feed - Custom Radar @@ -61,11 +60,11 @@ Fullfledged example of the React HUD made for HUD Manager. It has: # Download -To download it just click here: [DOWNLOAD HUD](https://github.com/lexogrine/csgo-react-hud/releases/latest) +To download it just click here: [DOWNLOAD HUD](https://github.com/lexogrine/cs2-react-hud/releases/latest) # Instruction ## Setting up -Fork this repo, clone it, and then run `npm install` and `npm start`. HUD should start on the 3500 port. For this to work have HUD Manager opened so it will pass CS:GO data to the HUD. +Fork this repo, clone it, and then run `npm install` and `npm start`. HUD should start on the 3500 port. For this to work have HUD Manager opened so it will pass CS2 data to the HUD. ## Identifying HUD In `/public` directory edit hud.json so it fits you - fill HUD's name, author, version, specify the radar and killfeed functionalities. At the end replace the thumb.png with your icon :) @@ -140,4 +139,4 @@ The Killfeed component basically just keeps kills in the state during the round, This killfeed detects who killed whom, if there was an assist (flash assist as well), used weapon, headshot and wallbang. ## Radar -Radar is custom React-based component, made by Hubert Walczak, and is easily editable from css. \ No newline at end of file +Radar is custom React-based component, made by Hubert Walczak, and is easily editable from css.