mirror of
https://github.com/lexogrine/cs2-react-hud.git
synced 2025-12-10 03:52:48 +01:00
updated csgogsi
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parent
6708bcf48c
commit
4dec09c043
12
package-lock.json
generated
12
package-lock.json
generated
@ -1,15 +1,15 @@
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{
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"name": "cs2-react-hud",
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"version": "1.0.3",
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"version": "1.0.4",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "cs2-react-hud",
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"version": "1.0.3",
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"version": "1.0.4",
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"license": "MIT",
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"dependencies": {
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"csgogsi": "^3.0.3",
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"csgogsi": "^3.0.5",
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"jsonwebtoken": "^9.0.2",
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"react": "^18.2.0",
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"react-dom": "^18.2.0",
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@ -2201,9 +2201,9 @@
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}
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},
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"node_modules/csgogsi": {
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"version": "3.0.3",
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"resolved": "https://registry.npmjs.org/csgogsi/-/csgogsi-3.0.3.tgz",
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"integrity": "sha512-5pV5lQFd+rREtKnU8LUy7yR1kW4Yxtfej9RSoMkaq+uRI/TSDhIQ495sHcjVL43vxbB4ggyahYVJnSlTroWecQ=="
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"version": "3.0.5",
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"resolved": "https://registry.npmjs.org/csgogsi/-/csgogsi-3.0.5.tgz",
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"integrity": "sha512-hGw3KnAu90xKL2MJA1OqcawtUuUJL7Irvq4pYLCam8iAbWEKwMaDRDopY3NOae9pQemnbhBUaLh6R6qlGR7InA=="
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},
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"node_modules/csstype": {
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"version": "3.1.2",
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@ -14,7 +14,7 @@
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"sign": "npm run build && node sign.js && npm-build-zip --name=signed"
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},
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"dependencies": {
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"csgogsi": "^3.0.3",
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"csgogsi": "^3.0.5",
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"jsonwebtoken": "^9.0.2",
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"react": "^18.2.0",
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"react-dom": "^18.2.0",
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@ -22,7 +22,7 @@ function stringToClock(time: string | number, pad = true) {
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interface IProps {
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match: Match | null;
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map: I.Map;
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phase: I.PhaseRaw,
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phase: I.CSGO["phase_countdowns"],
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bomb: I.Bomb | null,
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}
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@ -1,7 +1,7 @@
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import { PhaseRaw } from "csgogsi";
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import { CSGO } from "csgogsi";
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interface IProps {
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phase: PhaseRaw | null;
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phase: CSGO["phase_countdowns"] | null;
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}
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const Pause = ({ phase }: IProps) => {
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@ -1,12 +1,12 @@
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import { Map, PhaseRaw } from "csgogsi";
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import { Map, CSGO } from "csgogsi";
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interface IProps {
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phase: PhaseRaw | null;
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phase: CSGO["phase_countdowns"] | null;
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map: Map;
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}
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const Timeout = ({ phase, map }: IProps) => {
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const time = phase && Math.abs(Math.ceil(parseFloat(phase.phase_ends_in)));
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const time = phase && Math.abs(Math.ceil(phase.phase_ends_in));
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const team = phase && phase.phase === "timeout_t" ? map.team_t : map.team_ct;
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return (
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@ -31,7 +31,7 @@ export const useBombTimer = () => {
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const state = bomb?.state || null;
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const site = bomb?.site || null;
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const countdown = parseFloat(bomb?.countdown || '0');
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const countdown = bomb?.countdown || 0;
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setPlayerSteamId(bombPlayer);
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setBombState(state);
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