mirror of
https://github.com/lexogrine/cs2-react-hud.git
synced 2026-05-03 19:53:11 +02:00
Updated setup to vite and moved to hooks instead of class
This commit is contained in:
+3
-3
@@ -1,13 +1,13 @@
|
||||
{
|
||||
"name":"Lexogrine CS2 HUD",
|
||||
"version":"1.0.0",
|
||||
"version":"1.0.2",
|
||||
"author":"Lexogrine",
|
||||
"legacy": false,
|
||||
"radar": true,
|
||||
"killfeed": false,
|
||||
"game":"cs2",
|
||||
"boltobserv":{
|
||||
"css":true,
|
||||
"maps":true
|
||||
"css":false,
|
||||
"maps":false
|
||||
}
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<meta name="theme-color" content="#000000" />
|
||||
<title>React App</title>
|
||||
</head>
|
||||
<body>
|
||||
<noscript>You need to enable JavaScript to run this app.</noscript>
|
||||
<div id="root"></div>
|
||||
<!--
|
||||
This HTML file is a template.
|
||||
If you open it directly in the browser, you will see an empty page.
|
||||
|
||||
You can add webfonts, meta tags, or analytics to this file.
|
||||
The build step will place the bundled scripts into the <body> tag.
|
||||
|
||||
To begin the development, run `npm start` or `yarn start`.
|
||||
To create a production bundle, use `npm run build` or `yarn build`.
|
||||
-->
|
||||
</body>
|
||||
</html>
|
||||
@@ -2,5 +2,13 @@
|
||||
{
|
||||
"bind":"Alt+C",
|
||||
"action":"toggleCams"
|
||||
},
|
||||
{
|
||||
"bind":"Alt+V",
|
||||
"action":"radarBigger"
|
||||
},
|
||||
{
|
||||
"bind":"Alt+B",
|
||||
"action":"radarSmaller"
|
||||
}
|
||||
]
|
||||
@@ -1,48 +0,0 @@
|
||||
/*
|
||||
* Use this file to apply custom styles to the radar image
|
||||
*/
|
||||
|
||||
/* Any player dot */
|
||||
div.dot {}
|
||||
|
||||
/* Players that are CT or T */
|
||||
div.dot.CT {}
|
||||
div.dot.T {}
|
||||
|
||||
/* The player with the bomb */
|
||||
div.dot.bomb{}
|
||||
|
||||
/* The player currently being observed */
|
||||
div.dot.active {}
|
||||
|
||||
/* A dead player */
|
||||
div.dot.dead {}
|
||||
|
||||
/* The number on a player dot */
|
||||
div.label {}
|
||||
|
||||
/* The number on the dot being spectated */
|
||||
div.label.active {}
|
||||
|
||||
/* The dropped or planted bomb on the map */
|
||||
#bomb {
|
||||
height: 4vmin;
|
||||
width: 4vmin;
|
||||
background-repeat:no-repeat;
|
||||
}
|
||||
|
||||
/* Smoke circles on the map */
|
||||
#smokes {
|
||||
display: none;
|
||||
}
|
||||
#smokes > div {
|
||||
display: none;
|
||||
}
|
||||
|
||||
/* Inferno circles on the map */
|
||||
.inferno > div {}
|
||||
|
||||
/* The advisory on screen */
|
||||
#advisory {
|
||||
display: none !important;
|
||||
}
|
||||
Reference in New Issue
Block a user