import { Map, PhaseRaw } from "csgogsi"; interface IProps { phase: PhaseRaw | null; map: Map; } const Timeout = ({ phase, map }: IProps) => { const time = phase && Math.abs(Math.ceil(parseFloat(phase.phase_ends_in))); const team = phase && phase.phase === "timeout_t" ? map.team_t : map.team_ct; return (
2 && phase && (phase.phase === "timeout_t" || phase.phase === "timeout_ct") ? "show" : "" } ${ phase && (phase.phase === "timeout_t" || phase.phase === "timeout_ct") ? phase.phase.substring(8) : "" }`} > {team.name} TIMEOUT
); }; export default Timeout;