import React from 'react';
import Weapon from './../Weapon/Weapon';
import flash_assist from './../../assets/flash_assist.png';
import { C4, Defuse, FlashedKill, Headshot, NoScope, SmokeKill, Suicide, Wallbang } from "./../../assets/Icons"
import { ExtendedKillEvent, BombEvent } from "./Killfeed"
const Kill = ({event}: { event: ExtendedKillEvent | BombEvent }) => {
if (event.type !== "kill") {
return (
{event.player.name}
{event.type === "plant" ? : }
{event.type === "plant" ? "planted the bomb" : "defused the bomb"}
)
}
let weapon = ;
if(event.killer === event.victim) {
weapon = ;
} else if(event.weapon === 'planted_c4'){
weapon =
}
return (
{event.attackerblind ?
: null}
{event.killer ?
{event.killer.name}
: null}
{event.assister ?
+
{event.flashed ?
: null}
{event.assister.name}
: ''}
{weapon}
{event.thrusmoke ? : null}
{event.noscope ? : null}
{event.wallbang ? : null}
{event.headshot ? : null}
{event.victim.name}
);
}
export default Kill;